Tuesday, June 22, 2010
Star Whats?
Friday, June 11, 2010
The Island's not done with us...
I'd just like to point out that my sighting is not as creepy as it looks. It's from a manga about Japanese drifters racing their cars around Japan. Alas, all the cool car artwork is spoiled every twenty chapters by a chapter like this, where the drivers take a quick break, and generally spend their free time complaining that they're not racing.
Both drivers here drive awesome turbo'd RX-7 FD's. Not that you care. Or know what that is.
Friday, June 4, 2010
Opening Pandora's box... there's a PS2 game inside
At first glance, before any actual gameplay was performed, I was underimpressed. Compared to the only other game I have that is comparable (Forza 2, Xbox 360), GT4 had a hard-to-navigate menu screen. Races are jumbled up all over the screen in a pattern resembling the fallout pattern of a shotgun blast, with car dealerships mixed in between race leagues, country-specific and terrain-specific maps, and tuning shops. I can't complain about the graphics, because for a PS2, I know they are phenominally good. But you can't escape the fact that the shadows are much too dark, the cars are blurrily rendered, and it is impossible to tell whether the car in from of you has its brake lights on unless you have a properly large tv. Also, the accelerator and brake buttons (X and [], respectively) are pressure-sensitive, to properly simulate pedal-pressing. Granted, the true fans will buy the full-sized cockpit/wheel/shifter/pedals set and never worry about the microscopic precision required to press the accelerator button on a controller only 35% down as opposed to 40%. And because of what this game is about, that can make things rather difficult.
As opposed to other games, the GT series encourages the players to pass lisence tests, which show you just how bad of a driver you really are. Even just getting a clean start off a line, or navigating a low-speed corner are small challenges they give you in order to start your racing education. This game is all about technical racing: hitting apexes, memorizing blind turns, techniques for driving on low grip surfaces, weight shifting through braking, ect, that even before you get to the actual tuning of the cars, it will have driven anyone that came into the game half-assed away.
Honestly, I've only had the game for 3 days. I haven't tuned any of my cars yet (I only have 5 so far), so I'm going to avoid talking about that until I have tried it. But the amount of cars in this game is staggering: I belive in the version I bought there are 721 cars to purchase. Oh, and because GT couldn't buy rights to put their cars in this game, it has NO Porsches. Oh, or Lamborghinis. Or Ferraris. I seem to recall that in Forza 2, a game which only had ~400 cars, maybe 20-25% of them were of those three makes. Oh well; it makes it that much more staggering to consider just how many different kinds of cars there are in here. Well, as long as you don't mind that over 100 of them are Nissans. Or that out of those Nissans, half of them are Skylines.
I'm going to end this review short, seeing as I've barely played the game enough to constitute a 1-paragraph review, but I just need to mention 1 thing. 24-hour races. Races. That you play. for 24 hours at a time. I know this is an extreme thing that really does exist in the world of racing, but why would you put that in here?!? And not just one! There are three 24-hour races in the game. And one of them is set at the 'Ring. What can people possibly be thinking when they put this in a game? More on GT4 later
Monday, May 24, 2010
They're all vampires, anyway
Tuesday, May 11, 2010
More Reliable than Tom Petty?
Right, but this post isn't one to praise their creativity, it's more to defend the one part of their music that might be a little bit too "relieble." I'm talking, of course, about the 4-chord structure the band adheres to more tightly than that wierd vegan-grain thai-fry my roomate cooks sticks to the dirty dishes. E, and the open variants of A, B, and C# are the culprits, and between the multiple permutations of this group and moving a capo around the neck of the guitar, it's present in ALL of the acoustic songs and many of the lesser-played ones. It's not enough to label them as a one-trick pony though (cue song, May the horse be with you), because it's not what they're displaying in the song. It's more like the foundation, and it's understandable that you'd reuse a fantastic foundation because hey, it worked last time, and no one sees the foundation of a building except an appraiser anyway!
Keeping up with this metaphor, the walls of the house are the lyrics, clever and easy to sing along to. A catchy drum beat is the attractive garden in the front and the electric guitars are the pleasent neighbors. I suppose the harmonies could be less common, but that is certainly a personal preference. Let's just say it's a unique lawn ornament that some people think is guady.
If you've never heard RK, then let me suggest a few songs: they're a really wide variety of styles, so listen to more than one if you don't like the first one! I tried to avoid the ones that everyone knows (from the radio) so that you could have a fresh taste.
Recommended K:
Curl Up and Die
Here I Go
Sadie Hawkins Dance
Must Have Done Something Right
Monday, May 10, 2010
Lost Predictions
So while season 5 aired, I got caught up on seasons 1 through 4; and then before the 6th season aired, I watched the 5th. So now we are back in the present (both in my recounting and in the show's current season. Well, technically back to 'the present' in Lost is more like 2004 or 2005, I suppose) and the final few episodes of the final season are airing in the next few weeks. So here is where I make predictions that I can either be proud of when they come true, or laugh at my misdirection when they prove false.
SPOILERS, but really no one reads this blog anyway, so SPOILERS!
So what will happen in the final 3 episodes, approximately four hours, of the show? We've probably gotten all we will get about the 'mythological backstory' of the island. The 'rules' of the smoke monster are very likely what Jack guessed: he can't kill them directly, just push them into situations where they kill themselves. Very likely, I'd bet that by the beginning of the last episode, only Jack, Sawyer, and Kate will be alive, and the smoke can kill Kate, so he might use Kate as leverage to force Sawyer to kill himself. So prediction 1: all mains will be 'dead' except Jack by the last 45 minutes of the last episode.
But no one would sponsor a show with that depressing of an ending. Jack's said repetedly that he's willing to be the new 'Jacob' and stay on the island to keep SM under wraps, but I don't see that happening. More likely, Desmond does something silly and psuedo-sciency like going down to the 'island core' or the 'wheel' that moves the island and breaks it. The ensuing EM energy released links all the consciences of the Lost cast to their alternate-reality versions we've been seeing clips of throughout this season. They'll all be 'safe' and 'alive' but retain their memories of the island and their deaths. Perhaps the EM energy will 'destroy' the reality that has been the show of Lost for the past 6 seasons, leaving the characters' conciences only 1 reality to cling to. If this does happen, I suspect Desmond will be isolated in the destroyed reality, acting as some sort of 'lock' to keep the SM inside of it.
Okay, that prediction was a little bit too detailed, and probably will not come true now that I've put that much thought into it. But for a more realistic prediction, can we all agree that SM will not get off the island and will be thwarted by the candidates? Or is that too vauge?
Final prediction of today: SM destroys Whitmore's entire team, but Whitmore (probably in death for drah-mah) scoffs and says something like 'it doesn't matter, everything is going as planned' reffering to the fact that he knows he will revert back to the alternate reality if Desmond succeeds. Oh, and probably in someone's final breath (glasses lady? i don't remember her name) they destroy both the sub and the plane.
Whelp! That's all I have for now. I'll see soon enough how much is just a bunch of crap!
Friday, April 30, 2010
One week in...
The Good.
Manual transmission was the correct choice. True, I'm sort of learning as I go how to handel certain situations, but as a whole it is nice to be able to accelerate when you want to. True, it's not going to beat anyone in a race, but it is refreshing to get a response right away from the vehicle.
CD player works, sound system is good, and as soon as I get the iPod connector cable for this thing, I will be in audio heaven.
GREAT visibility out the back. It is on par with visibility out the front. The seats are awkward to turn around in when backing up, but it's made easier by having a super-wide rear window.
Good mileage... if you want it. This past week I've been playing around with my mileage, seeing the range. Overall so far I've gotten about 30 MPG with equal city/ hw driving. One day (really trying) on the highway, I got an average of 40! This was an average commute home, going 65! I was really impressed. So of course, the next 2 days I drove like a maniac, seeing how much I could push that average down... Turns out hard driving on the highway (low gear passing, higher avg speeds) stays around 30. Hard city driving gets the worst by far, but I'm not sure exactly what it is.
Feels very comfortable cruising, even up to 80. No overbearing engine noise, no thrasing feeling. Takes the bumps of city streets quite admirably, too.
The speedometer is loads easier to read when the headlights are on. I only test drove the car in the day, and had complained the gauges were vauge and hard to interpret, but with the dash light on, all the major unit lines are lit up. I guess that's a good thing. If only they were easily visible all the time.

The bad.
Electronic acclerator means sometimes a delay in revving the engine. It's especially annoying when you're trying to double-clutch on the highway. True, modern syncros mean that you don't need to double-clutch, but it saves the transmission some wear in the long run, and to be quite honest, I'm just practicing for when I have to shift in the Z car ;)
Light color not only is unnattractive (to some, but not all), but it shows dirt and pollen accumulation too well. This has been cripplingly bad this past week with all the rain we've had. It may be a new car, but it looks dirtier than everything else on the road.
The back window may be wide and awesome to look out, but it is a tad high. Because of the large, rising trunk, the rear window has a distinctive 'upwards tilt' that I'm not use to yet, causing much anxiety when I need to parallel park. I'm sure I'll get use to it.
REALLY soft suspension. If anyone knows of that stretch of 93N near exit 36, you'll know a well-known 'ripple' in the road. Hitting this at highway speeds in the Focus causes the pillow-soft springs to toss you waaaay up and down. I'm sure getting stiffer shocks would prevent this (it was not nearly this bad in the Jetta), but would detract from around-town driving smoothness.
Tire pressure was low when they gave me the car. A few days later it got cold, and the tire pressure light blinked on. Not really a complaint about the car, just a complaint in general. I had to re-air the tires within the first week of ownership (
I'll update the blog with anything else I notice. But for the first week, I'm very content!
Tuesday, April 20, 2010
Yup. Another new car.

On the other hand, I feel like I got a pretty good deal. Car is a 2008 Focus, sold for $9,200 after a good old-fashioned haggling. To get some perspective, this car (optioned, with the SE trim) was typically sold new between 17 and 18 thousand. It is now two years old and has 22,000 miles. KBB prices it (dealer price) in the mid $12 thousands, and Consumer Reports gives it an applaudable 8.8/10 rating.
The only concession I made on the car was the color: it is the worst of the Focus's color choices, which I believe in the 2008 version there were 8 exterior colors. But while Kiwi Metallic Green (Ford's official name for this particular shade) may make me slightly queasy, the effect it had on lowering the price was strangely attractive. What's more, taking a quick census, less than half of the people I talked to thought that the color was bad. Still doesn't mean that I'm considering how much a pro paint job would be... but maybe it'll grow on me. A lot of odd car things do.

So what've I gotten for my cool 9? (More like 10, counting taxes, registration, liscencing, plates, etc.) Well, as specs go for cars, this one isn't going to impress anyone, but it's more than enough to qualify for my daily driver. 140hp out of a 2.0 I4 engine. The engine bay itself is packed much tighter than in my last car, allowing for extra room inside. 5 speed manual has been fun on test drives, and although I know it's not soft like a sophisticated euro clutch strives to be, but I vastly prefer the firmness. It's got 15" alloys that help get it to that once-lauded 24/35mpg EPA rating, and in-dash computers show gas level, average mileage per trip, and remaining range (so cool, right!?). It's been tested at 0-60 in 8s, 0-100 24s, and is limited to 112mph. I don't really know if it has a working SYNC system (which would be flat-out awesome), but it does have satellite radio, MP3 controls, and.. umm what else... a traction-control-disabling option.
Well, not much more to say about it now. I got it insured yesterday, and the plates should be on it tomorrow. So hopefully I'll have much to say about it after that!
Edit- Oh yeah, and it came with a 'free' Blue-ray disk player... And a 20" TV. I plan on attaching the tv to the hood and playing a blue ray of Fast& Furious on it whenever I drive anywhere XD
Monday, April 12, 2010
so is dividends
Moonroof.
Moonroof.
Moonroof.
...that is all.
Monday, April 5, 2010
Easter Sunday...
So this weekend I learned how frustrating working on the car could be. My plan was to get 2 things done: new brake pads and rewire the reverse lights. Saturday I was lazy and just drove the car around, and I didn't spend time actually fixing it. So Sunday rolls around and I feel like I'm still golden- these jobs can't be that hard.

So I get the wheels off and take a look at the front brakes. I've been suspicious that the pads would be worn down to practically nothing because they feel really weak when I try and press them. But looking at them, they look fine. They're wearing evenly, they just barely rub the discs when at rest, and they look nothing like the guant, brittle slivers I had imagined. So I put those back in. Obviously the weak brakes are something else. My next best guess would be the brake fluid is old, and needs to be replaced, but I wasn't ready to do that yesterday, so I moved on to the rewiring job.
Which was even more perplexing! The reverse lights were coded with RB/B wires coming out of the bulbs and into a big conglomeration of wires, all taped together and dissapearing into a tiny hole in the body panel in the back. Looking at a service manual, I found where the wires reappeared in the car (passenger's footwell) and began a tedious search for RB/B pairs of wires. I began to realize how bad the seats needed to be upholstered while lying upside-down in one, with my spine pressed against the metal seat siding. Finally, I found a pair of wires, and tested them with a DMM against the car body- only to find that they were somehow grounded. So I assumed those couldn't be them, and kept searching. Found another pair. Tested. Grounded. At this point I was cramped and sweaty and tired of wires, so I looked at the transmission to find the actual leads to the reverse light switch: which turned out to be the only good news of the day. Putting the car in reverse does close the switch, so I won't have to take the transmission apart to fix that, at least.
But in short, the wiring is a mess. There are orignial wires that have been cut, and previous-owner installed wires that end in mysterious black cylinders. There is also an aftermarket radio/cassette player from the early 90's, but all the car's speakers have been taken out. I really need to take the entire dashboard off to get a look underneath, so I guess that's on the agenda for next weekend.
Friday, April 2, 2010
Four months later...
So the red car is dying and it's finally nice weather out. The combination of these things means that the Z is undergoing major repairs to become my daily driver. Sooo... List time!

Major jobs TBD ASAP
- Exhaust manifold patch/ overhaul
- Brake replacement: pads and shoes to start, possibly a full line bleed
- Rewiring: horn, revese lights, turn signals
Choke lines hooked up to butterfly valve in Carb. - maintainance on heater core
- Door/ rear window seals
- New bumpers?
Minor aka 'For Fun' Jobs
- Replace 14" wth 15" rims
- Rewiring: radio, antenna, door sensors
- Refurb interior: tran tunnel, dash cover, door handels, visors
- Upholster seating/ new seats?
- Fabricate rollbar for single-carb setup
- Clean engine bay
- All fluids replaced
- Front lip
- Rear louvers
- Lower it. (Suspension I have in storage drops it another 1-1.5")
- Get all the dings out, refinish those spots
- New 'Datsun 240Z' badges on rear hatch+ behind front wheels
There. That should give me enough to do until at least June. Below: Pic of the car as it appeared last weekend, before any work.
